Unless you’ve been living under a rock, you’ve probably heard of or even seen the Netflix show Stranger Things. This show seemed to have something for everyone. It had nostalgia, suspense, and thrills. It even had something for us players: a lesson. The show handles its main antagonist beautifully, and GMs can take a lesson from Stranger Things. [Read more…]
Building a character doesn’t just stop when you’ve filled out their sheet. No, building your character takes a whole campaign. The adventures you go through, the trials you overcome, your successes and failures; those all shape up your character over time. This is how character advancement works, and it is a powerful story telling tool. [Read more…]
This is a short game designed for players of the first level. It is designed to be short enough to finish in one game session. The game’s setting fits with any fantasy game system, so feel free to use this module with any game system that it works with. I have purposefully left the stats open ended so that you can make it work with your game. This one shot will end with a complete ending, but have a story hook in case you want to expand it to a full campaign. Now, let’s get on with the game! [Read more…]
Keep an eye out for short adventures written and designed by me. Are you looking for new ideas for your next game? These adventures can be completed in one session! Are you running short on time and need something quick? Look for these short games to appear shortly!
Keep an eye out for campaigns written and designed by me. Are you looking for new ideas for your next game? Are you running short on time and need something quick? Look for these long games to appear shortly!